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Services / Mobile apps

Software that works where the work happens

For crews, techs, reps and customers who are on their feet, not at a desk.

Sound familiar?

  • Your crew texts the office for information that should be on the job.
  • Photos, notes and signatures end up in five different camera rolls.
  • The rep drives back to the office to write the quote.

What we build

Big buttons, few screens
Built for gloves, sunlight and one free hand.
Photos and proof
Before-and-after pictures, signatures and scans saved to the job.
Installs from the browser
Most of our apps install to the home screen with no app store, so updates reach everyone the same day.
Same data as the office
What the field enters is on the office screen a second later.

From our work

All our work

Ticketing and concessions platform for a cinema

For a two-screen independent movie theater

The problem
Tickets were sold by sending people to a third-party storefront, and everything else ran on the phone and the counter.
What we built
The front page is the showtime board, one poster case per screen, times as live chips, with a designed closed state because a two-screen house is dark some nights and an empty grid reads as a broken website.
Read the whole story

Field materials ordering platform

For an electrical contractor running crews across multiple job sites

The problem
Electricians in the field texted or emailed what they needed to one person at the shop, who then phoned four supply houses one after another to work out who had stock, at what price, and how soon.
What we built
One request that carries materials and tools together, opened on a phone at seven in the morning and still there on the office desktop at two in the afternoon.
Read the whole story

From discovery to ownership

About 90 days from the first call to software you own.

  1. Weeks 1-2

    Discovery

    We sit with the people who do the work and write down how it actually runs.

  2. Weeks 3-4

    Plan and price

    Screens, data and a fixed price, agreed before we build.

  3. Weeks 5-10

    Build

    Working software every week. You change direction while it is cheap to.

  4. Weeks 11-12

    Handover

    Code, data, documentation and training. It is yours. No recurring fees.

Questions we hear

One price, agreed before we build. You own the code. Support afterward is optional.

iPhone or Android?

Both. We usually build an app that installs from the browser, which runs on either and skips the app store wait. When you need a store listing, we build for that.

What if there is no signal?

We plan for it. The app keeps what was entered and sends it when the phone reconnects.

What happens after launch?

It is yours. Keep it as it is, change it yourself, or hire anyone to work on it. If you want us to keep adding to it, we offer an optional monthly retainer. Nothing is required.

Tell us what takes too much time.

A free 30-minute call with one of our developers. If software isn't the answer, we'll tell you.